/*
 * ---------------- www.spacesimulator.net --------------
 *   ---- Space simulators and 3d engine tutorials ----
 *
 *  Author: Damiano Vitulli <info@spacesimulator.net>
 *
 * ALL RIGHTS RESERVED
 *
 *
 * Tutorial 4: 3d engine - 3ds models loader
 *
 * File header: 3dsloader.h
 *
 */

/*
Linux port by Panteleakis Ioannis
mail: pioann@csd.auth.gr

just run: make and you are done.
of course you may need to change the makefile
*/



/**********************************************************
 *
 * FUNCTION Load3DS (obj_type_ptr, char *)
 *
 * This function loads a mesh from a 3ds file.
 * Please note that we are loading only the vertices, polygons and mapping lists.
 * If you need to load meshes with advanced features as for example:
 * multi objects, materials, lights and so on, you must insert other chunk parsers.
 *
 *********************************************************/
#include "model.h"

extern char Load3DS (obj_type_ptr ogg, char *filename);

